{"name":"Flux","description":"A lightweight, strictly typed buffer-serialized networking library for Roblox.","url":"https://flux-docs.com/","version":"1.0.0","protocolVersion":"0.3","preferredTransport":"HTTP+JSON","supportedInterfaces":[{"url":"https://flux-docs.com/","protocolBinding":"HTTP+JSON","protocolVersion":"0.3"}],"provider":{"url":"https://flux-docs.com/","organization":"Flux"},"documentationUrl":"https://flux-docs.com/","capabilities":{"streaming":false,"pushNotifications":false},"defaultInputModes":["text/plain"],"defaultOutputModes":["text/plain"],"skills":[{"id":"flux","name":"Flux","description":"Use when building networked Roblox games that need efficient, type-safe communication between server and client. Reach for Flux when you need to replace RemoteEvent/RemoteFunction usage, optimize network traffic with batching and schemas, or implement client-to-server invocations with error handling.","tags":[],"url":"https://flux-docs.com/.well-known/agent-skills/flux/skill.md"}]}